A method to the madness. Now that I'm painting a few things in the new Photoshop, I'm beginning to feel my way around again. It's not that it was so different, but different enough. I will say I'm liking it just fine now, and look forward to becoming more familiar with other features.
It's imperative if you want to make good work you are at home with not only the process, but the materials. And technology is no different. I'm posting a couple of details of the drawing I'm working on. Now why take the time away from learning how to animate? If the drawings aren't good, then not only will it be harder to make an effective animation, it won't be clear.
The concepts of size and color, contrast and temperature I think will play a big part in how decent my images will be. By taking the little bit of time to reacquaint myself with the concepts and put them into action, I can fully concentrate on the animation, because most of this was in the background for me. By bringing it into the foreground, it will help with creative decision and flow of the work. I love that with the Photoshop I can get in there and make the detail sound. I should have this drawing done in the next few days. I think I need to work a few things on my billabong back ground, and then I will do more detailed comps (Will went into great detail on how he works out the designs for his drawings, so I think I will take a page from his book and freehand the illos then consult Margot. Still have character designs to finish, but not as worried or obsesses as I was with that. Going to be busy next few weeks!